REI Camping Website

The brief I received had clear parameters for the featueres of the desktop website I was tasked with designing. That is: create a site where one can plan and book a camping trip. The site had to have a social component and interact checklists where users can assign items to bring for one another. I feel that this was a great exercise to further develop the design process. There was a lot of freedom to discover and ideate your own vision for this project. My goal was to try and integrate the social component and interactive checklists as seamless and and easy as possible.

Aspects I considered


My role

This was a solitary project so my role covered the spectrum of the UX design process starting with domain research, competitive analysis, user interviews, sketching, site maps and user flows, wire framing, testing and visual design.



The first thing I did was dive into the research phase. For my initial domain research I looked at the 2014 American Camper Report presented by Coleman Company, Inc.


Next I sent out a screener survey which allowed me to find people to talk to in the market segment. I received 96 initial responses generated by leveraging social media. I also completed an heuristic evaluation and competitive analysis.

After the interviews I began planning the information architecture for the website by creating and iterating on several site maps and user flows. I also took the raw data from my interviews and created an affinity map to focus and group themes. The latter also informed the final IA, site map and user flow.

Affinity Diagram



From the affinity map I created the persona hypothesis of Keith Parker. Keith's traits and behaviors mirror important demographics pulled from my domain research.

Persona Hypothesis


After the IA process began I started to sketch layout ideas. I started specifically with the global nav elements as well as setting a hero in place. From there I began to work on wire frames but quickly transitioned into a hi-fi mock up.


I used InVision to create my prototype for usability tests. I ran a couple tests and determined which areas I needed to iterate on.


The usability test had limited functionality for the users which led to some frustration on their part. However, there was as lot of good feedback on the interactions of the site. Overall users thought it was easy to use and every screen state was expected. There were no surprises or confusion. In fact the test users picked up on several functioning components that still needed further developing. Specifically the checklists.


Next Steps